﻿package  {
	import flash.display.MovieClip;
	import flash.geom.Point;
	
	
	
	public class GameObject extends MovieClip {

		var _position:Point;
		var ObjSprite;
		
		
		public function GameObject(aX:Number,aY:Number,aWidth:Number,aHeight:Number) {
			x = aX;
			y = aY;
			width = aWidth;
			height = aHeight;
		}
		
		public function Update()
		{
			
		}
		
		public function Deconstruct()
		{
			
		}
		
		public function Draw()
		{
	

		}
	}
	
}
